1 #ifndef GIM_TRI_COLLISION_H_INCLUDED
2 #define GIM_TRI_COLLISION_H_INCLUDED
42 #define MAX_TRI_CLIPPING 16
77 template<
typename DISTANCE_FUNC,
typename CLASS_PLANE>
88 for(_k=0;_k<point_count;_k++)
90 GREAL _dist = -distance_func(plane,points[_k]) + margin;
97 point_indices[0] = _k;
110 m_points[_k] = points[point_indices[_k]];
184 xaxis = zaxis.
cross(xaxis);
187 triangle_transform.
setOrigin(m_vertices[0]);
253 btVector3 _axe2 = m_vertices[2]-m_vertices[0];
254 btVector3 _vecproj = point - m_vertices[0];
256 GUINT _i2 = (_i1+1)%3;
259 u = (_vecproj[_i2]*_axe2[_i1] - _vecproj[_i1]*_axe2[_i2]) /(_axe1[_i2]*_axe2[_i1] - _axe1[_i1]*_axe2[_i2]);
260 v = (_vecproj[_i1] - u*_axe1[_i1])/_axe2[_i1];
264 u = (_vecproj[_i1]*_axe2[_i2] - _vecproj[_i2]*_axe2[_i1]) /(_axe1[_i1]*_axe2[_i2] - _axe1[_i2]*_axe2[_i1]);
265 v = (_vecproj[_i2] - u*_axe1[_i2])/_axe2[_i2];
302 if(dist-
m_margin>0.0f)
return false;
306 if(dist-
m_margin>0.0f)
return false;
310 if(dist-
m_margin>0.0f)
return false;
324 btVector3 dif2 = m_vertices[2] - m_vertices[0];
326 faceplane[3] = m_vertices[0].
dot(faceplane);
330 if(res == 0)
return false;
335 triangle_normal.
setValue(-faceplane[0],-faceplane[1],-faceplane[2]);
339 triangle_normal.
setValue(faceplane[0],faceplane[1],faceplane[2]);
357 btVector3 dif2 = m_vertices[2] - m_vertices[0];
359 faceplane[3] = m_vertices[0].
dot(faceplane);
363 if(res != 1)
return false;
367 triangle_normal.
setValue(faceplane[0],faceplane[1],faceplane[2]);
379 #endif // GIM_TRI_COLLISION_H_INCLUDED