23 m_planeConstant(planeConstant),
77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius;
78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius;
79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius;
83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius;
84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius;
85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius;