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Bullet Collision Detection & Physics Library
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#include "LinearMath/btVector3.h"#include "LinearMath/btMatrix3x3.h"#include "LinearMath/btAlignedAllocator.h"#include "LinearMath/btTransformUtil.h"

Go to the source code of this file.
Macros | |
| #define | btSimdScalar btScalar |
| Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision. More... | |
Functions | |
| ATTRIBUTE_ALIGNED64 (struct) btSolverBody | |
| The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance. More... | |
| #define btSimdScalar btScalar |
Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision.
Definition at line 104 of file btSolverBody.h.
| ATTRIBUTE_ALIGNED64 | ( | struct | ) |
The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance.
some internal methods, don't use them
Definition at line 108 of file btSolverBody.h.
1.8.4