Bullet Collision Detection & Physics Library
btSoftBodySolverLinkData_OpenCL.h
Go to the documentation of this file.
1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
18 
19 
20 #ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H
21 #define BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H
22 
23 
25 {
26 public:
27  bool m_onGPU;
28 
30 
31 
40 
41  struct BatchPair
42  {
43  int start;
44  int length;
45 
47  start(0),
48  length(0)
49  {
50  }
51 
52  BatchPair( int s, int l ) :
53  start( s ),
54  length( l )
55  {
56  }
57  };
58 
64 
69 
71 
72  virtual ~btSoftBodyLinkDataOpenCL();
73 
75  virtual void createLinks( int numLinks );
76 
78  virtual void setLinkAt(
79  const LinkDescription &link,
80  int linkIndex );
81 
82  virtual bool onAccelerator();
83 
84  virtual bool moveToAccelerator();
85 
86  virtual bool moveFromAccelerator();
87 
94  void generateBatches();
95 };
96 
97 
98 
99 #endif // #ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H