105 convexFromTrans = convexFromWorld;
106 convexToTrans = convexToWorld;
107 btVector3 castShapeAabbMin, castShapeAabbMax;
127 btVector3 collisionObjectAabbMin,collisionObjectAabbMax;
129 AabbExpand (collisionObjectAabbMin, collisionObjectAabbMax, castShapeAabbMin, castShapeAabbMax);
132 if (
btRayAabb(convexFromWorld.
getOrigin(),convexToWorld.
getOrigin(),collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,hitNormal))
139 allowedCcdPenetration);