Bullet Collision Detection & Physics Library
btConeShape.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #include "btConeShape.h"
17 
18 
19 
21 m_radius (radius),
22 m_height(height)
23 {
25  setConeUpIndex(1);
26  btVector3 halfExtents;
28 }
29 
31 btConeShape(radius,height)
32 {
33  setConeUpIndex(2);
34 }
35 
37 btConeShape(radius,height)
38 {
39  setConeUpIndex(0);
40 }
41 
43 void btConeShape::setConeUpIndex(int upIndex)
44 {
45  switch (upIndex)
46  {
47  case 0:
48  m_coneIndices[0] = 1;
49  m_coneIndices[1] = 0;
50  m_coneIndices[2] = 2;
51  break;
52  case 1:
53  m_coneIndices[0] = 0;
54  m_coneIndices[1] = 1;
55  m_coneIndices[2] = 2;
56  break;
57  case 2:
58  m_coneIndices[0] = 0;
59  m_coneIndices[1] = 2;
60  m_coneIndices[2] = 1;
61  break;
62  default:
63  btAssert(0);
64  };
65 }
66 
68 {
69 
70  btScalar halfHeight = m_height * btScalar(0.5);
71 
72  if (v[m_coneIndices[1]] > v.length() * m_sinAngle)
73  {
74  btVector3 tmp;
75 
76  tmp[m_coneIndices[0]] = btScalar(0.);
77  tmp[m_coneIndices[1]] = halfHeight;
78  tmp[m_coneIndices[2]] = btScalar(0.);
79  return tmp;
80  }
81  else {
82  btScalar s = btSqrt(v[m_coneIndices[0]] * v[m_coneIndices[0]] + v[m_coneIndices[2]] * v[m_coneIndices[2]]);
83  if (s > SIMD_EPSILON) {
84  btScalar d = m_radius / s;
85  btVector3 tmp;
86  tmp[m_coneIndices[0]] = v[m_coneIndices[0]] * d;
87  tmp[m_coneIndices[1]] = -halfHeight;
88  tmp[m_coneIndices[2]] = v[m_coneIndices[2]] * d;
89  return tmp;
90  }
91  else {
92  btVector3 tmp;
93  tmp[m_coneIndices[0]] = btScalar(0.);
94  tmp[m_coneIndices[1]] = -halfHeight;
95  tmp[m_coneIndices[2]] = btScalar(0.);
96  return tmp;
97  }
98  }
99 
100 }
101 
103 {
104  return coneLocalSupport(vec);
105 }
106 
107 void btConeShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
108 {
109  for (int i=0;i<numVectors;i++)
110  {
111  const btVector3& vec = vectors[i];
112  supportVerticesOut[i] = coneLocalSupport(vec);
113  }
114 }
115 
116 
118 {
119  btVector3 supVertex = coneLocalSupport(vec);
120  if ( getMargin()!=btScalar(0.) )
121  {
122  btVector3 vecnorm = vec;
123  if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
124  {
125  vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
126  }
127  vecnorm.normalize();
128  supVertex+= getMargin() * vecnorm;
129  }
130  return supVertex;
131 }
132 
133 
135 {
136  int axis = m_coneIndices[1];
137  int r1 = m_coneIndices[0];
138  int r2 = m_coneIndices[2];
139  m_height *= scaling[axis] / m_localScaling[axis];
140  m_radius *= (scaling[r1] / m_localScaling[r1] + scaling[r2] / m_localScaling[r2]) / 2;
143 }